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Foreman Rigging - 2 Positions

ESSENTIAL FUNCTIONS AND PURPOSE (Job Description) The Foreman Rigging leads, guides, coordinates, and supervises a team that may comprise of Journeyman Level Mechanics, Trainees, Helpers, and Subcontracted Labor. POSITION DEMANDS (Education/Training) Typically has a BA/BS plus 2 years in a related field or AA/AS plus 4 years directly related experience or 8 years directly related ship building/ship repair experience. POSITION DEMANDS (Required Experience) •In-depth knowledge in all facets of the trade relating to ship repair. •Working knowledge of contracting and estimating procedures. •Demonstrated knowledge and utilization of production processes, methods, quality, and technology. •Effective leadership, communication, and team-building skills. •Proven ability in people environment. •Capable in Microsoft products. WORKING RELATIONSHIPS Reports to the General Foreman. This position typically has direct reports for 8-30 skilled, semi-skilled, unskilled employees and / or trade subcontractors. Supports Production and Program Management by monitoring and managing manpower resources, quality, and schedule and budget performance. PRINCIPAL RESPONSIBILITIES •On-site deck-plate leader for the trade, working with a team of typically 8-30 mechanics to accomplish assigned production activities. Responsible for safety, quality, schedule, cost, for his / her team. •Plans and projects manpower requirements to support Production / Program Management activities. Communicates resource requirements to the General Foreman. •Reviews Gantt chart schedule to start planning work 2 weeks out, develops 1-2 week schedules for all members of their team and communicates progress to General Foreman. •Develops daily work assignments and expectations for production workforce. •Reviews and documents employee performance. •Understand and up-holds the requirements of the Collective Bargaining Agreement •Walks every production job before assigning it to assess necessary preparations for an efficient and safe execution of the work. Follows up at the job site multiple times a day to ensure proper progress and resolve potential issues. •Assigns mechanics to jobs to most effectively utilize their skill set and maximize performance. •Ensures all employees are properly supervised and have all the necessary tooling, equipment, specifications, drawings and procedures to properly accomplish their jobs. •Deconflicts work and informs the General Foreman of any potential problem that jeopardizes completion of quality work within budget and schedule. •Inspects every job by every mechanic upon completion to ensure trade quality standards and attention to detail have been met. •Attends daily production meetings and coordinates their assignments with other shops and insures projected goals are met and all issues are being addressed. •Monitors trade / shop rework trends and implements corrective action. •Participates in development of standard / best practice and continuous improvement initiatives. •Manages workforce performance and compliance to company rules; Implements corrective action, conflict management, and disciplinary action when necessary. •Monitors workforce performance and absenteeism. •Performs all job functions in accordance with NASSCO’s Mission, Vision, Values and Principles. •Performs other responsibilities and duties as assigned ACCOUNTABILITY Accountable to the General Foreman for the efficient and effective performance of trade personnel while adhering to budgetary, quality, manpower, schedule, and safety requirements. UNIQUE/ADDITIONAL REQUIREMENTS Regular, reliable attendance on-site is an essential function of the job. Must be willing to travel, have reliable transportation and qualify to operate a company vehicle. Must be a U.S. citizen and qualify for a CAC or RapidGate badge. Must have reliable record of attendance and punctuality and be available for overtime as required. Must be able to physically transit all areas of the facility and the drydock. Must be able to spend up to 70% of time in an outdoor shipyard environment in all climates. Regularly required to sit, stand, use hands and fingers, handle or feel objects or controls, and to talk and hear. Must have good eye/hand coordination. The noise level in the work environment is usually moderate to loud. Must be familiar with working in a naval-ship-work-environment and be able to go aboard marine vessels and the drydock, climb ladders, work in tanks and confined spaces, and wear personal protective equipment. These areas can be dirty, dusty, hot or cold, and noisy.

Category: Rigger

Information
NOTE: The following description is a GENERAL Overview of this career and not a description of a particular job posting.

Shipyard Riggers assemble and install rigging gear such as cables, ropes, pulleys and winches to lift, lower, move or position machinery, structural steel and other heavy objects. They use weight handling equipment such as fork trucks, cranes, wire ropes (all types), end fittings, slings, winches, chain falls, boat slings, boat davits, and horizontal and verticals pad-eyes. The experienced Rigger will normally be able to perform all the following tasks: examine objects to be moved, estimate their size, shape and weight and decide on the type of equipment necessary; erect a temporary jib or derrick if required, and install cables, pulleys and other tackle; choose or make slinging equipment and attach it to the load; erect cranes and mobile crane booms, increase the height of tower cranes by bolting component parts in place, and rigging cables; splice ropes and cables to make slings and tackle; erect structural steel for buildings under construction; erect panels used on facades; and inspect, maintain and repair equipment of trade.
Education
A career as a rigger typically requires a high school diploma, and anywhere from a few months to one year of experience working with the required tools and skills, particularly in a marine environment. A recognized apprenticeship program may be associated with these occupations.
Qualifications
Some previous work-related skill, knowledge, or experience is usually required.